EVENTS
All events

European One Health Association (EOHA) Annual Scientific Meeting 2026



Webinar: Perioperative Antibiotic Prophylaxis (in collaboration with SSI)




Matching surveillance targets with IPC implementation – In collaboration with ECDC



Antimicrobial Stewardship Programs for Long-Term Care Facilities for the Elderly: A Workshop Towards a European Framework


ESCMID 2025 Congress of the European Society of Clinical Microbiology and Infectious Diseases

Antimicrobial Stewardship in Primary Care: A Workshop to build a Unified Approach in Europe


Antimicrobial Stewardship (AMS) and Infection, Prevention and Control (IPC) in animal health


Shaping the Future of Antimicrobial Stewardship in Europe: A Workshop for a Hospital Harmonized Framework

JAMRAI events

Webinar: Perioperative Antibiotic Prophylaxis (in collaboration with SSI)





Matching surveillance targets with IPC implementation – In collaboration with ECDC


Antimicrobial Stewardship Programs for Long-Term Care Facilities for the Elderly: A Workshop Towards a European Framework

Antimicrobial Stewardship in Primary Care: A Workshop to build a Unified Approach in Europe
Scientific events

European One Health Association (EOHA) Annual Scientific Meeting 2026



ESCMID 2025 Congress of the European Society of Clinical Microbiology and Infectious Diseases


AMR Conference in the context of Belgian Presidency of the Council of the European Union 2024

Awareness


From Public Awareness to Governmental Pressure: Combating Antimicrobial Resistance

Stakeholders engagement

4th Global High-Level Ministerial Meeting on Antimicrobial Resistance

Upcoming events


European One Health Association (EOHA) Annual Scientific Meeting 2026
Past events


Webinar: Perioperative Antibiotic Prophylaxis (in collaboration with SSI)




Matching surveillance targets with IPC implementation – In collaboration with ECDC



Antimicrobial Stewardship Programs for Long-Term Care Facilities for the Elderly: A Workshop Towards a European Framework
NEWS
VR-based Simulations
• VR: Immersive digital environments that replicate real-life or fictional scenarios for training, allowing users to interact within the simulation.
• AR: Overlays digital information or virtual objects onto the user’s real-world view, typically via smartphones or specialized glasses.
• ER (or XR): An umbrella term encompassing VR, AR, and Mixed Reality (MR).
Games and Gamified Learning Platforms
The use of game mechanics, elements, and design principles in non-game contexts (serious games for specific learning outcomes) or on educational platforms to engage learners, motivate action, and promote learning.
LMS-based Online Learning
Structured courses and learning materials delivered, tracked, and managed through a software application known as a Learning Management System.
Lunch-and-Learn Sessions
Informal training or informational sessions conducted during employees’ lunch breaks, often focused on specific topics, updates, or skill development in a relaxed setting.
On-line Discussion Forums
Digital platforms that enable asynchronous or synchronous communication where professionals can share experiences, ask questions, discuss relevant topics, and engage in collaborative learning.

